Babylon.js reigns supreme for intricate, dynamically rendered 3D applications, particularly in realms featuring advanced physics or intense animation. On the flip side, X3DOM stands superior for beginners or those looking to develop simpler 3D applications desiring minimal code interaction and ISO Standard X3D capabilities.

Comparison of Babylon.js and X3DOM

Key Differences Between Babylon.js and X3DOM

  • Origin: Babylon.js is a Microsoft endeavored project; X3DOM is a collaborative community effort.
  • Language: Babylon.js is written in TypeScript and compiled to JavaScript; X3DOM operates directly in JavaScript via WebGL.
  • Modeling and Rendering: Babylon.js uses polygon modeling, physics engines, and physically based rendering; X3DOM uses scenegraph node concept.
  • Use Cases: Babylon.js is more versatile, used in various fields like education, crime data visualization, military training etc.; X3DOM favors standard 3D applications.
  • License: Babylon.js is under Apache License 2.0; X3DOM suggests GNU GPL and Creative Commons licenses.
  • User Interactivity: X3DOM actively encourages community interaction; Babylon.js is more developer-centric.
ComparisonBabylon.jsX3DOM
Type3D engine3D Application Framework
UsesVirtual worlds, visualization, education, avatars, Kinect, military training, modeling, design, RDF graphs(X)3D Scenes, HTML5DOM via WebGL, X3D with HTML5, 3D computer graphics representation
Technology usedHTML5 and WebGLWebGL, JavaScript, GLSL

What Is Babylon.js and Who’s It For?

Babylon.js, a real-time 3D engine, is a product fine-tuned for displaying 3D graphics via HTML5 in the web browser. The original author was David Catuhe with other significant contributors like Michel Rousseau and Microsoft. Its official release in 2013 ushered in a dominant player in the arena of virtual worlds, medical education, fashion avatars, military training, and urban infrastructure modeling.

With its arsenal including a multitudinous contributor base, 2018 WebGL Conference accolades, and wide-ranging uses, Babylon.js is intended for anyone – from software firms to freelance designers – who wish to puncture the boundaries of reality and model the virtual.

A triumphant spectacle at the heart of the world of 3D engine software - Babylon.js in action

Pros of Babylon.js

  • Sophisticated 3D engine offering real-time graphics
  • Open-source with robust community support
  • Developed and once presented by Microsoft, ensuring excellent performance and sustainability
  • Fosters a diverse range of applications, from fashion to military training
  • Supports physically-based rendering for photo-realistic images.

Cons of Babylon.js

  • Limited use of constructive solid geometry.
  • Requires robust technical knowledge for maximum utilization
  • Depends on HTML5 and WebGL supporting browsers

What Is X3DOM and Who’s It For?

X3DOM is an innovative 3D application software focused on delivering frameworks for integrating and manipulating (X)3D scenes as HTML5DOM via WebGL. With a legacy tracing back to the ISO Standard X3D, this platform prizes individual nodes inside a scenegraph.

Whether you’re a developer seeking a low-code solution for 3D scene descriptions and behaviors, or an enterprise seeking to bridge the gap between X3D and HTML5 via WebGL and JavaScript using X3Plus, X3DOM is your answer. Its comprehensive documentation, vast community, and democratized contribution process cater to a diverse audience.

A golden fusion of 3D graphics meets HTML5 and WebGL - X3DOM at work

Pros of X3DOM

  • Easy to use with minimal or no coding involved
  • Robust community interaction and support
  • Focused on 3D applications
  • Seamless integration of X3D in HTML5 pages
  • Continuous development ensured by X3D Graphics Working Group.

Cons of X3DOM

  • Potentially steep learning curve for beginners
  • Certain licenses may limit commercial modification and distribution
  • Relies on WebGL 3D graphics technology that may not be supported in all browsers.

Babylon.js vs X3DOM: Pricing

Both Babylon.js and X3DOM are open-source technologies, offered to the public for free under different licenses.

Babylon.js

Babylon.js is a gift from tech giant Microsoft to the world of coders, backed by the open-source community. The 3D engine is distributed under the Apache License 2.0, providing an unrestricted avenue for developers to harness it at zero cost. So, put away your wallet, as the price-tag on Babylon.js reads: Free!

X3DOM

X3DOM, on different yet similar lines, also lures with a non-existing price tag. It implicitly encourages contribution, furthering open-source development. The licenses suggested for X3DOM, namely GNU GPL and Creative Commons, all lead to the same freedom-filled conclusion: costless accessibility and modification rights. So, immerse yourself in the X3DOM experience without encountering a financial roadblock.

CodeExamplesforBabylon.js&X3DOM

Babylon.js

Animaquad-Babylon.js:classifyingQuadricSurfaces. NeedsBabylon.jsv5.0.

varcreateScene=function(){varscene=newBABYLON.Scene(engine);varcamera=newBABYLON.ArcRotateCamera("Camera",Math.PI/2,Math.PI/2,2,BABYLON.Vector3.Zero(),scene);camera.attachControl(canvas,true);varlight=new BABYLON.HemisphericLight("light1",new BABYLON.Vector3(1,1,0),scene);varquadMaterial=newBABYLON.StandardMaterial("quadMat",scene);quadMaterial.diffuseColor=newBABYLON.Color3(0,0,0);varquad=BABYLON.MeshBuilder.CreateCylinder("quad",{diameter:1,height:1,tessellation:8},scene);quad.material=quadMaterial;returnscene;}

X3DOM

X3DOMspherewithinteractivecolors. InstallX3DOMfromx3dom.org.

<x3d width="500px" height="400px"><scene><shape><appearance><material diffusecolor="0 0 1"></material></appearance><sphere></sphere></shape><keysensor def="ks" usekeys="49 50"></keysensor><route fromnode="ks" fromfield="keyPressed" tonode="myMaterial" tofield="diffuseColor"></route><script type="text/javascript"><!]></script></scene></x3d>

Babylon.js or X3DOM: The Ideal Engine For You?

If you’ve been following our deep dive on Babylon.js and X3DOM, you’ve ingested a load of data. Let’s now shape this data into actionable intel for three specific audience segments.

Developers Seeking Minimalist Approach

To those considering X3DOM, its biggest lure is a minimalist, low-coding approach to 3D. Leveraging the declarative X3D, it operates as a framework smoothly integrating with HTML5DOM via WebGL **without** diving deep into JavaScript/GLSL. If simplifying development is a top priority, X3DOM might be your go-to.

Focused developer, embracing a minimalist approach to code, with an interest in 3D application development.

Creating User Accessible Rich 3D Interfaces

If your aim is to offer high-end, interactive 3D interfaces to users, Babylon.js steps up. Its 3D engine built on HTML5 and WebGL allows API access for creating projects that encapsulate VR worlds, crime data visualization, and military training, to name a few. Babylon.js caters to a diverse usage palette.

Innovation-focused extented reality designer with gloves, crafting VR interfaces that users can personalise.

3D Enthusiasts Navigating Diverse Devices

For those focused on ensuring 3D content runs seamlessly across multiple devices and platforms, the upcoming X3D V4.0 from X3DOM promises enhanced compatibility. Based on strong Web Architecture, X3DOM champions adaptability.

Tech savvy 3D fanatic, continuing to explore and adopt new devices, expecting seamless function.

To encapsulate, Babylon.js excels for hands-on development of interactive, rich 3D applications, while X3DOM optimises for a minimalist, cross-device 3D experience. Gauge your priorities, and the decision should be yours to make.